| BBS ˮľÇ廪վ - ÓÎÏ·ÌìµØ - Game (µçÄÔÓÎÏ·)°æ(½ø°æ»Ãæ | Ìí¼Óµ½ÊղؼР| Îҵİٱ¦Ïä ) | |
| Game(µçÄÔÓÎÏ·) °æ | |
°æÖ÷ ³ÏÕ÷°æÖ÷ÖÐ | |
ÔÚÏß 20 ÈË
|
ÎÄÕªÇø
|
¾«»ªÇø
|
°æÄÚ²éѯ
|
| ¾«»ªÇøÎÄÕÂÔĶÁ |
|
·¢ÐÅÈË: phn (°¢ÅË), ÐÅÇø: Game ±ê Ìâ: ¡¶ºìÉ«¾¯±¨¡·ÎïÆ·²ÎÊýÎļþRULES.INIµÄÏêϸÐ޸ķ½·¨. ·¢ÐÅÕ¾: BBS ˮľÇ廪վ (Fri Apr 11 18:17:45 1997) ÉùÃ÷: ±¾ÎÄת×ÔÔ"ÑïÖÝ"BBS(ÏÖÔÚ¹ØÁË)rabbitÏÈÉúµÄ´ó×÷! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ RULES.INIÈçºÎµÃµ½,Çë¼ûÉÏһƪÎÄÕÂ. Çë°Ñeditra.exe¸´ÖƵ½ÄãµÄ<ºìÉ«¾¯±¨>×ÓĿ¼Ï²¢ÔËÐÐËü, Ôò»á²úÉúÒ»¸öÃûΪRULES.INIµÄÎļþ,¸ÃÎļþ°üÀ¨ÓÎÏ·ÖÐËùÓÐÎïÆ·µÄ²ÎÊý¡£ È»ºó¿ÉÓÃÈÎÒâµÄ±à¼Èí¼þÐÞ¸ÄËü,ÔòÄã¿ÉÒÔÖ÷Ô×<ºìÉ«¾¯±¨>ÖеÄÒ»ÇÐ!!!! ÏàÐÅÓкܶàÈËÈÔ²»»áÓÃÕâ¸öÐ޸ĵµ»ò¿´²»¶®ÄÚÈÝ, ×¾ÕßÊÔÖø½«¿ÉÄÜ»áÓà עÒâ: 1.½öÏÞÆÛ¸ºµçÄÔÓÃ, ÇÐÎð͵ÓÃÓëËûÈ˶ÔÕ½ RULES.INI Ö±½Ó·ÅÖô˵µì¶¯ÕÏ·×ÓĿ¼ÖоͿÉÒԸǵô¯ÕÏ·Ô¤ÉèÖµ ÔËËãÓÃÖµ¿ÉÓüòµ¥¸¡µãÊý±íʾ(Öмä¿É³öÏÖСÊýµã".") Ò²¿É°Ù·ÖÊý±íʾ(ááÃæ½Ó°Ù·ÖºÅ"%") ¾àÀëºÍʱ¼äµ¥Î»ÒÔ¼òµ¥¸¡µãÊý±íʾ¾àÀëÒÔ"¸ñ"(cells)Ϊµ¥Î» ʱ¼äÖµÒÔ"·Ö"(minutes)Ϊµ¥Î» SubmergeDelay=.02 ; Ç¿ÖÆÑÓ³ÙDZͧϳÁËùÐèʱ¼ä BaseBias=2 ; µÐÈ˾àÎÒ·½»ùµØ¹ý½üʱ±ÜÃâÅÚ»ðÎó»÷ÎÒ·½½¨Öþ²ÎÊý ExpSpread=.3 ; µ¥Î»±¬Õ¨²¨¼°É˺¦À©É¢ÍþÁ¦·¶Î§ [µ± Explodes=yes] APMineDamage=1000 ; ·´ÈËÔ±µØÀ×±¬Õ¨²úÉúÆÆ»µÁ¦ AVMineDamage=1200 ; ·´³µÁ¾µØÀ×±¬Õ¨²úÉúÆÆ»µÁ¦ AtomDamage=1000 ; ºËµ¯±¬Õ¨²úÉúÆÆ»µÁ¦(²»¹ÜÀ´Ô´ÎªºÎ) AtomDamage=1000 ; ºËµ¯±¬Õ¨²úÉúÆÆ»µÁ¦(²»¹ÜÀ´Ô´ÎªºÎ) BailCount=28 ; ¯¿ó³µËùÄÜЯ´øµ¥Î»ÔÁÏÁ¿ BallisticScatter=1.0 ; ²»×¼È·µÄµ¯µÀͶÉäÌå×î´óÉ¢¯¬·¶Î§(¸ñ) BaseDefenseDelay=.25 ; »ùµØÔâвʱÅɳö·´Ó¦²¿¶ÓµÄʱ¼äÑÓ³Ù(·Ö) BridgeStrength=1000 ; ÇůàÄ;öÈ(ԽСԽÒ×±»»Ù) BuildSpeed=.5 ; Ò»°ã½¨Ôìʱ¼ä(µ¥Î»:ÿ1000ÔªÐèn·Ö) Crush=1.5 ; Ôڴ˾àÀëÄÚÄ¿±êÎï¿É±»Ñ¹»Ùʱ,ÒÔѹ»Ù´úÌæ¿ª»ð(µçÄÔÓÃ) FireSupress=1 ; Ôڴ˾àÀëÄÚÓÐÎÒ·½µ¥Î»Ê±±ÜÃ⿪»ð GapRadius=10 ; ÕÚ±ÎÆ÷ÍþÁ¦°ë¾¶(¸ñ) GemValue=110 ; ¯¿ó³µÃ¿µ¥Î»±¦Ê¯²úÉúµÄ×ʽðµ¥Î» GoldValue=35 ; ¯¿ó³µÃ¿µ¥Î»¿óʯ²úÉúµÄ×ʽðµ¥Î» GrowthRate=10 ; ¿óʯÔöÖ³ÂÊ(Ô½´óÔ½¿ì) HomingScatter=2.0 ; ²»×¼È·µÄµ¼ÏòͶÉäÌå×î´óÉ¢¯¬·¶Î§(¸ñ) IronCurtain=.5 ; "ÌúÄ»"ÎÞµÐ×÷ÓÃʱ¼ä(·Ö) OreGrows=yes ; ¿óʯÄÜ·ñÔÙÉú? OreSpreads=yes ; ¿óʯÄÜ·ñÉ¢²¼ÖÁÁÚµØ? OreTruckRate=1 ; ¯¿ó³µ´¦Àí¿óʯËÙ¶È(Ô½´óÔ½Âý) PlayerAutoCrush=no ; ÈËÀà²Ù×ݵ¥Î»ÊÇ·ñ×Ô¶¯³¢ÊÔÄëѹµÐÈ˵¥Î»? PlayerReturnFire=no ; ÈËÀà²Ù×ݵ¥Î»ÊÇ·ñÇÖÂÔÐÔ»¹»÷µÐÈ˵¥Î»? PlayerScatter=no ; ÈËÀà²Ù×ݵ¥Î»ÊÜÉ˺¦Ê±ÊÇ·ñ×Ô¶¯ÊèÀëËùÔÚµØ? ProneDamage=50% ; µ±²½±øµ¥Î»ÎÔµ¹Ê±, ËùÊÜÉ˺¦½µÖÁ´Ë°Ù·Ö±È QuakeDamage=33% ; ·¢Éúʱ¿ÕÕð¡¡Ê±Êܵ½´Ë±ÈÖµÉ˺¦ RadarJamRadius=10 ; À×´ï¸ÉÈÅÆ÷×÷Óð뾶(¸ñ) RadarJamRadius=10 ; À×´ï¸ÉÈÅÆ÷×÷Óð뾶(¸ñ) RefundPercent=50% ; µ¥Î»³öÊÛʱËùµÃΪԼÛÖ®°Ù·Ö±È ReloadRate=.04 ; ·É»úÖ±¯Á»ú֨װµ¯Ã¿·¢ËùÐèʱ¼ä RepairPercent=20% ; ½¨ÎïÐÞÀíʱËù·ÑΪԼÛÖ®°Ù·Ö±È RepairRate=.016 ; ÐÞÀíËùÐ赥λʱ¼ä RepairStep=7 ; ½¨ÎïÐÞÀíÿµ¥Î»Ê±¼ä»Ø¸´µãÊý SurvivorRate=.5 ; ½¨ÎïÂô³öʱת±ä³É²Ð´æµ¥Î»Õ¼Ô¼ÛÖ®±È TreeTargeting=no ; ¯Õ±êÔÚÊ÷ÉÏʱÊÇ·ñ×Ô¶¯³öÏÖ×¼Ðǯձê? URepairPercent=20% ; µ¥Î»ÐÞÀíʱËù·ÑΪԼÛÖ®°Ù·Ö±È URepairStep=10 ; µ¥Î»ÐÞÀíÿµ¥Î»Ê±¼ä»Ø¸´µãÊý Incoming=10 ; µ±Í¶ÉäÎïÉäÏòÄ¿±êµÄËÙ¶ÈС춻òµÈì¶´Ëֵʱ ; Ä¿±ê´¦µ¥Î»½«ÊÔͼÌÓÀëÄ¿±êÇø ; ******* Special weapon charge times ******* (ÌØÊâÎäÆ÷³äÌîʱ¼ä) ; ÌØÊâÎäÆ÷ÔÙÉúЧËùÐèʱ¼ä(µ¥Î»:·Ö) [Recharge] GPS=8 ; ÎÀÐÇÀ×´ï IronCurtain=14 ; "ÌúÄ»"ÎÞµÐ×°Öà Nuke=14 ; ºËµ¯ ParaBomb=14 ; ½µÂäɡըµ¯ Paratrooper=8 ; É¡±ø Saboteur=14 ; para-saboteur ?? Sonar=10 ; ÉùÄÉÓ°Ïñ ; Airspeed = ·ÉÐе¥Î»ËÙ¶ÈÐÞÕý (Ô¤ÉèÖµ=1.0) ; Armor = ½¨Îï¼°µ¥Î»Ä;öÈÐÞÕý (Ô¤ÉèÖµ=1.0) ; Armor = ½¨Îï¼°µ¥Î»Ä;öÈÐÞÕý (Ô¤ÉèÖµ=1.0) ; Cost = ½¨Îï¼°µ¥Î»Ôì¼ÛÐÞÕý (Ô¤ÉèÖµ=1.0) ; Firepower = ËùÓÐÎäÆ÷ÍþÁ¦ÐÞÕý (Ô¤ÉèÖµ=1.0) ; Groundspeed = µØÃ浥λËÙ¶ÈÐÞÕý (Ô¤ÉèÖµ=1.0) ; Armor = ×°¼×ÖÖÀà [none(ÎÞ),wood(½¨Îï),light(Çá),heavy(ÖØ),concrete(»ìÄýÍÁ)] (¤ ÉèÖµ=none) ; Cloakable = µ¥Î»¾ß±¸ÒþÐÎÉ豸·ñ (Ô¤ÉèÖµ=no)? ; Cost = ½¨ÔìËùÐè×ʽðµ¥Î» ; Explodes = ±»´Ý»ÙʱÊÇ·ñÔì³ÉÉ˺¦ÐÔ±¬Õ¨ (Ô¤ÉèÖµ=no)? ; GuardRange = Ö÷¶¯¹¥»÷µÐÈË·¶Î§ (Ô¤ÉèÖµ=ËùÓÃÎäÆ÷Éä³Ì) ; Image = µ¥Î»Ì×ÓÃͼÐÎ (def=same as object identifier) ; Invisible = ÊÇ·ñ¶ÔµÐÈËÒþÐÎ [ÈçµØÀ×] (Ô¤ÉèÖµ=no)? ; Owner = Éú²ú¹ú [Allies or Soviet] (Ô¤ÉèÖµ="allies,soviet", i.e., all) ; Points = Õ½¹û¼Æ·ÖÓÃÖµ (Ô¤ÉèÖµ=0) ; Prerequisite = Éú²úËùÐ轨ÎïÌõ¼þ (Ô¤ÉèÖµ=²»ÐèÒª) ; Primary = Ëù×°±¸Ö÷ÒªÎäÆ÷ (Ô¤ÉèÖµ=ÎÞ) ; ROT = Ðýת³µÉí (Èç´æÔÚ) »òÅÚËþ (Èç´æÔÚ) ËÙÂÊ [Ô½´óÔ½¿ì] (Ô¤ÉèÖµ=0) ; ROT = Ðýת³µÉí (Èç´æÔÚ) »òÅÚËþ (Èç´æÔÚ) ËÙÂÊ [Ô½´óÔ½¿ì] (Ô¤ÉèÖµ=0) ; Reload = ÖØÐÂ×°ÌҩËùÐèʱ¼ä (Ô¤ÉèÖµ=0) ; Secondary = Ëù×°±¸´ÎÒªÎäÆ÷ (Ô¤ÉèÖµ=ÎÞ) ; SelfHealing = ÊÇ·ñµ¥Î»ÊÜÉËʱ×Ô¶¯»Ø¸´Ä;ÃÁ¦ÖÁ1/2 (Ô¤ÉèÖµ=no)? ; Sight = ÊÓÒ°·¶Î§,ÒÔ¸ñΪµ¥Î» (Ô¤ÉèÖµ=1) ; Strength = Ä;ÃÁ¦ (ÉúÃüµãÊý) ; TechLevel = Éú²ú±ØÐè¼¼ÊõµÈ¼¶ [-1 ±íʾ²»ÄÜÉú²ú] (Ô¤ÉèÖµ=-1) ; Sensors = ÊÇ·ñ¾ß±¸ÕìÖª¸½½üÒþ²Øµ¥Î»ÄÜÁ¦ (Ô¤ÉèÖµ=no)? ; <<< ½öÖ§Ô®²½±øÀàÐ͵¥Î» >>> ; C4 = ÊÇ·ñ×°±¸½¨Îï±¬ÆÆÕ¨Ò© [ÍÆ²ßÐëÄÜÉøÍ¸½¨Îï] (Ô¤ÉèÖµ=no)? ; Fraidycat = ÔâϮʱÊÇ·ñÈÝÒ×·¢Éñ¾ (Ô¤ÉèÖµ=no)? ; Infiltrate = ÄÜ·ñÏñ¼äµý»òÐ¡ÍµÉøÍ¸½¨Îï (Ô¤ÉèÖµ=no)? ; IsCanine = ÊÇ·ñÌ×Óù·ÌØÖÊ? ; <<< ½öÖ§Ô®¿ÉÒÆ¶¯ÀàÐ͵¥Î»(·Ç½¨Îï) >>> ; Passengers = ÄÜ´îÔØ³ËÔ±Êý (Ô¤ÉèÖµ=0) ; Speed = µ¥Î»Òƶ¯ËÙ¶È [½¨ÎïÓà n/a] (Ô¤ÉèÖµ=0) ; <<< ½ö֧Ԯ½»ù³µÁ¾ÀàÐ͵¥Î» >>> ; Crushable = ÊÇ·ñÄÜÔâÖØÐÍÂÄ´ø³µÁ¾×²»Ù (def=no)? ; Tracked = ×°ÖÃÂÄ´ø·ñ [Óë×°ÂÖÒì] (Ô¤ÉèÖµ=no)? ; NoMovingFire = ÊÇ·ñÐнøÊ±ÎÞ·¨¿ª»ð (Ô¤ÉèÖµ=no)? ; <<< ½öÖ§Ô®½¨ÖþÎïÀàÐÍ >>> ; Adjacent = ÅäÖÃʱÓë¼ÈÓн¨Îï¿ÉÄܾàÀë (Ô¤ÉèÖµ=1) ; Capturable = ÄÜ·ñ±»Õ¼Áì»òÉøÍ¸ (Ô¤ÉèÖµ=no)? ; Capturable = ÄÜ·ñ±»Õ¼Áì»òÉøÍ¸ (Ô¤ÉèÖµ=no)? ; Crewed = ±»»Ù»ò±äÂôʱÊÇ·ñÓвÙ×÷ÈËÔ±ÌÓ³ö (Ô¤ÉèÖµ=no)? ; Power = ÄÜÔ´Êä³öÁ¿ [ÕýÖµ±í¹©¸ø,¸ºÖµ±íÏûºÄ] (Ô¤ÉèÖµ=0) ; Powered = ÄÜÔ´²»×ãʱÊÇ·ñʧЧ (Ô¤ÉèÖµ=no)? ; Repairable = ÄÜ·ñÐÞÀí (Ô¤ÉèÖµ=yes)? ; Storage = ½¨ÎïËùÄÜ´¢´æ×ʽðµ¥Î»Á¿ (Ô¤ÉèÖµ=0) ; Unsellable = ½ûÖ¹±äÂô (ËäÈ»¿ÉÒÔ½¨Ôì)? ; ******* ½»ù³µÁ¾ÀàÐ͵¥Î» ******* ; SCUD launcher (V2»ð¼ý·¢ÉäÆ÷) ; light tank (ÇáÐÍ̹¿Ë) ; heavy tank (ÖØÐÍ̹¿Ë) ; medium tank (ÖÐÐÍ̹¿Ë) ; Mammoth tank (³¤Ã«Ïó̹¿Ë) ; Mammoth tank (³¤Ã«Ïó̹¿Ë) ; mobile radar jammer (»ú¶¯À×´ï¸ÉÈųµ) ; mobile gap generator (»ú¶¯ÐÍÕÚ±ÎÎï²úÉúÆ÷) [MGG] ; mobile artillery (´óÅÚ) ; harvester (¯¿ó³µ) ; Mobile Construction Vehicle (»ú¶¯½¨Öþ³µÁ¾) ; Jeep (ѲÂß³µ) ; Armored Personnel Carrier (×°¼×Ô˱ø³µ) ; mine layer (¯¬À׳µ) ; convoy truck (»õÔË¿¨³µ) ; ******* ´¬½¢Ð͵¥Î» ******* ; submarine (DZͧ) [SS] ; destroyer (ÇýÖð½¢) ; cruiser (ѲÑó½¢) ; transport (µÇ½ͧ) ; gun boat (ÅÚͧ) ; ******* ²½±øÀàÐ͵¥Î» ******* ; ******* ²½±øÀàÐ͵¥Î» ******* ; attack dog (ÁÔÈ®) ; rifle soldier (²½Ç¹±ø) ; grenadier (Áñµ¯±ø) ; rocket soldier (»ð¼ý±ø) ; Flamethrower (»ð¡¡±ø) ; engineer (¹¤±ø) ; spy (¼äµý) ; thief (ÇÔÔô) ; thief (ÇÔÔô) ; Tanya (̹ÑÇ) ; field medic (Ò½»¤±ø) ; field marshal (Ԫ˧?) ; civilians (ƽÃñ) ; professor Einstein (°®Òò˹̹½ÌÊÚ) ; special agent (ÌØÎñ??) ; special agent (ÌØÎñ??) [CHAN] ; Badger bomber (âµÊ½ºäÕ¨»ú) ; spy photo-recon plane (Õì²ì»ú) ; jet attack plane (Ã׸ñ»ú) ; prop attack plane (ÇáÐÍ»ú) ; transport helicopter (ÔËÊäÖ±¯Á»ú) ; Longbow attack helicopter (³¤¹°¢ÅÁÆõÖ±¯Á»ú) [HELI] ; Hind attack helicopter (´ÆÂ¹¹¥»÷Ö±Éý»ú) [HIND] ; ******* ½¨ÖþÎïÀàÐ͵¥Î» ******* ; Iron Curtain (ÌúÄ») ; forward command center (ǰ½øË¾Á) ; advanced tech center (¿Æ¼¼ÖÐÐÄ) ; paradox device (??) [PDOX] ; weapons factory (±øÆ÷¹¤³§) ; ship yard (º£¾ü´¬Îë) ; sub pen (DZͧ»ùµØ) ; pill box (µï±¤) ; camouflaged pill box (ÓÐαװµÄµï±¤) ; Tesla coil (µç¹âËþ) [TSLA] ; gun turret (ÅÚËþ) ; anti-aircraft artillery (·À¿ÕÅÚ) ; flame turret (»ð¡¡ÅçÉäËþ) ; construction yard (½¨Öþ¹¤³§) ; refinery (¿óʯ¾«¡¡³§) [PROC] ; storage silo (¿óʯ´¢²Ø¿â) ; helipad (Ö±¯Á»úÆð½µ³¡) ; radar building (Ô²¶¥À×´ïÕ¾) ; gap generator (ÕÚ±ÎÎï²úÉúÆ÷) [GAP] ; Surface to Air Missile launcher (SAM ·Éµ¯»ùµØ) ; big missile silo (Òþ²ØÊ½·Éµ¯·¢Éä®é) ; airstrip (»ú³¡) ; normal power plant (·¢µç³§) [POWR] ; advanced power plant (¸ÄÁ¼Ð͵ķ¢µç³§) ; Soviet tech center (ËÕÁª¿Æ¼¼ÖÐÐÄ) ; hospital (obsolete?) ; bio-research laboratory (obsolete?) ; Soviet barracks (ËÕÁª¾üÓª) ; Allied training tent (ÕÊÅñʽ¾üÓª) ; attack dog training facility (Ëǹ·³¡) ; service depot (άÐÞÕ¾) ; service depot (άÐÞÕ¾) ; sandbag wall (ɰ´üÕϱÚ) ; concrete wall (»ìÄýÍÁÕϱÚ) ; wire fence (µ¹´ÌÌúË¿ÍøÕϱÚ) ; barrels (ÓÍͰ) [BARL] ; anti-vehicle mine (·´³µÁ¾µØÀ×) ; anti-personnel mine (·´ÈËÔ±µØÀ×) ; fakes (ÆÛµÐµÄ½¨ÖþÎï) [FACF] [WEAF] [SYRF] [SPEF] ; civilian structures (Ãñ·¿) [V01] ~ [V37] [MISS] [CYCL] [BARB] ; Anim = ¿ª»ðЧ¹û¶¯» ; Burst = Ò»´Î¿ª»ðµ¯Á¿ (Ô¤ÉèÖµ=1) ; Camera = ÊÇ·ñ¿ª»ð»á±©Â¶±¾ÉíλÖà (Ô¤ÉèÖµ=no)? ; Charges = ÊÇ·ñ¿ª»ðǰÐë³äÌî¹ý³Ì (Ô¤ÉèÖµ=no)? ; Damage = µ¥·¢×Óµ¯ÆÆ»µÁ¦(δ¾Ë¥¼õǰ) ; Projectile = Ì×ÓÃͶÉäÎïÊôÐÔ ; Projectile = Ì×ÓÃͶÉäÎïÊôÐÔ ; ROF = ÖØ¿ª»ð¼ä¸ô [ÔÚÖеÈËÙ¶Èʱ,15=1Ãë] ; Range = ×î´óÉä³Ì(¸ñ) ; Report = ¿ª»ðÒôЧ ; Speed = ͶÉäÎï·ÉÐÐËÙ¶È (×î´ó100) ; Warhead = ͶÉäÎï×°ÔØµ¯Í·ÖÖÀà ; Tanya pistol (̹ÑÇÊÖǹ) [Colt45] ; anti-aircraft multiple cannon (·À¿ÕÅÚ) ; rapid fire machine gun (»ðÉñÅÚ) ; air-to-surface homing missile (launched from jet) (ÅçÉä»ú·¢Éä¿Õ¶ÔµØ·Éµ¯) ; camera (Õì²ìÕÕÏà»ú) ; fireball from flame turret (»ð¡¡ÅçÉäËþ»ðÇò) ; fireball from flame turret (»ð¡¡ÅçÉäËþ»ðÇò) ; hand-held flame thrower type (»ð¡¡±ø»ðÖù) ; sniper rifle (¾Ñ»÷ǹ??) ; rapid fire aircraft gun (¸ßËÙÁ´ÅÚ) ; civilian pistol (ƽÃñÊÖǹ??) ; rifle soldier weapons (multiple shots) (²½Ç¹±ø²½Ç¹) ; man-packed anti-tank missile (bazooka type) (»ð¼ý±ø·Éµ¯) ; air-to-surface homing missile (launched from helicopter) (Ö±¯Á»ú¿Õ¶ÔµØ·Éµ¯) [Hellfire] ; hand grenade (ÊÖÁñµ¯) ; small anti-armor cannon (Çá̹¿ËÖ÷ÅÚ) ; light anti-armor cannon (ÖÐ̹¿ËÖ÷ÅÚ) ; medium anti-armor cannon (ÖØÌ¹¿ËÖ÷ÅÚ) ; large anti-armor cannon (³¤Ã«Ïó̹¿ËÖ÷ÅÚ) [120mm] ; turret cannon (ÅÚËþÖ÷ÅÚ) ; Vehicle carried anti-tank missile (³¤Ã«Ïó̹¿Ë·Éµ¯) ; artillery cannon (×Ô×ßÁñµ¯ÅÚ) ; artillery cannon (×Ô×ßÁñµ¯ÅÚ) ; vehicle mounted machine gun (³µÓûúǹ) ; napalm bomblets (dropped from plane) (·É»úȼÉÕµ¯) ; Tesla coil zap (µç¹âËþµçÁ÷) ; anti-aircraft missile (fired from SAM site) (µØ¶Ô¿Õ·Éµ¯) [Nike] ; 8 inch cruiser cannon (8Ó¢´ç½¢ÅÚ) ; gunboat mounted anti-aircraft rocket (½¢ÔØ´ÌÕë·Éµ¯) ; torpedo tube (DZ½¢ÓãÀ×) ; destroyer mounted 2 inch cannon (ÅÚͧ2Ó¢´çÖ±ÉäÅÚ) [2Inch] ; anti-submarine weapon (Éîˮըµ¯) ; parachute bomb (½µÂäɡըµ¯) ; dog bite (¹·ÑÀ) ; medic healing (Ò½»¤°ü) ; SCUD launcher (V2 ³¤³Ì»ð¼ý) ; AA = ÊÇ·ñ¾ß±¸¶Ô¿Õ¹¥»÷Á¦ (Ô¤ÉèÖµ=no)? ; AG = ÊÇ·ñ¾ß±¸¶ÔµØ¹¥»÷Á¦ (Ô¤ÉèÖµ=yes)? ; ASW = ÊÇ·ñ¾ß±¸¶ÔDZ¹¥»÷Á¦ (Ô¤ÉèÖµ=no)? ; Animates = ÊÇ·ñÓж¯» [®ðÖ¸ÑÌÍÅ] (Ô¤ÉèÖµ=no)? ; Arcing = ÊÇ·ñ¾ßÍäÇúµ¯µÀ (Ô¤ÉèÖµ=no)? ; Arcing = ÊÇ·ñ¾ßÍäÇúµ¯µÀ (Ô¤ÉèÖµ=no)? ; Arm = ͶÉäÑÓ³Ùʱ¼ä (Ô¤ÉèÖµ=0) ; Degenerates = ÊÇ·ñÍþÁ¦ºÍ¾àÀë·´±È (Ô¤ÉèÖµ=no)? ; Dropping = ÊÇ·ñΪ¿ÕͶ (Ô¤ÉèÖµ=no)? ; High = ÄÜ·ñ×ÔǽÉϷɹý (Ô¤ÉèÖµ=no)? ; Image = ·ÉÐÐÖÐËùÓÃͼÐÎÓ°Ïñ ; Inaccurate = ÊÇ·ñ¾ß׼ȷƫ²îÐÔ (Ô¤ÉèÖµ=no)? ; Inviso = ÊÇ·ñ·ÉÐÐÖв»¿É¼û (Ô¤ÉèÖµ=no)? ; Parachuted = ÊÇ·ñ¾ß¿ÕͶ½µÂäÉ¡ (Ô¤ÉèÖµ=no)? ; Proximity = ÊÇ·ñÔÚ½Ó½üÄ¿±ê¸½½üÓÕ±¬ (Ô¤ÉèÖµ=no)? ; ROT = µ¼Ïò®¼ÐýÁ¦ [·Ç0Öµ±íʾ¾ßµ¼ÏòÁ¦] (Ô¤ÉèÖµ=0) ; Ranged = ÊÇ·ñÊÜÓÍÁϾàÀëÏÞÖÆ (Ô¤ÉèÖµ=no)? ; invisible flight to target (²»¿É¼ûͶÉäÎï) ; special case for dog (¹·Ô¾) ; straight high-speed ballistic shot (Ö±ÉäͶÉäÎï) ; anti aircraft artillery projectile (·À¿ÕÅÚͶÉäÎï) ; Sub-surface projectile. (Ë®ÃæÏÂͶÉäÎï) ; Free Rocket Over Ground (ÎÞµ¼Ïò»ð¼ýµ¯) -- ¡ù À´Ô´:¡¤BBS ˮľÇ廪վ bbs.net.tsinghua.edu.cn¡¤[FROM: 202.102.13.65] |
| [·µ»Ø¶¥²¿] [Ë¢ÐÂ] [ͬÖ÷Ìâģʽ] [ÆÕͨģʽ] [°æÄÚ²éѯ] |
[Îҵİٱ¦Ïä] [·µ»ØÊ×Ò³] [Éϼ¶Ä¿Â¼] [¸ùĿ¼] [Áîºü³å¾«»ªÇøËÑË÷] [·µ»Ø¶¥²¿] [Ë¢ÐÂ] [·µ»Ø]